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An app that grows a town while you focus

While you focus,a world takes shape.

The time you give to study or work becomes a small town. Tap Start, then simply get on with your own time.

A close view of a finished model town in the Japanese castle town style: a keep on stone walls inside a moat, surrounded by tiled houses and cherry trees.
Watch a town grow

Coming soon to the App Store and Google Play

The more you focus, the more it grows

A model town in the Modern style, 100% built.
Town progressIllustration, sped up100%
  1. 01Today's focus

    Start

    Tap Start and go back to your work. Every 15–36 seconds of focus builds one piece: a house, its roof, windows, a garden tree, each rising from the ground.

    15–36 sper piece

  2. 02A finished town

    It spreads

    Houses, shops and parks spread out from around the square. Roads reach further and gardens get their trees.

    3×3first land

  3. 03A finished town

    It's rebuilt

    As you go, the centre is rebuilt: houses give way to apartments, then offices and high-rises.

    house → towerin the centre

  4. 04A finished town

    A landmark rises

    Last of all, a landmark goes up in the central square and the town is finished.

    1h–10hper town

  5. 05Your worlds

    It stays

    Finished towns line up one by one in Worlds, where you can look at them again any time. The style rotates with each new town. You start with 3 styles; more open up as you level, all 10 by Lv.50.

    3 → 10town styles

Start, step away, come back

Three screens are all you use. While you focus, the app asks nothing of you.

The app's Focus screen.
01Focus
  1. 01Start

    Tap Start and get on with your work. Pausing is one tap; finishing is a press and hold, so you never stop by accident.

  2. 02Step away, come back

    Lock your phone and do the thing. When you come back, the town has grown by the time you focused. A finished town records the time it took and its population.

  3. 03Look back

    Finished towns line up in Worlds. Here you can also switch the town you are building to any style you have unlocked, at any time; it is rebuilt in the new style and keeps its progress.

There is also a setting to keep the screen on while you focus (off by default). How time is counted with the screen off

More screens

  • The app's A town screen.

    A town

  • The app's Log screen.

    Log

  • The app's Settings screen.

    Settings

Shop · 03

More worlds from the shop

Town styles rotate with each new town, from the ones you have unlocked by level. The shop adds three more worlds: they can be used as soon as you buy them, at any level, and join the rotation too. Focus time and how towns grow stay the same.

A model of a Night in Japan town.
  1. A close view of a Night in Japan town.

    01Night in JapanShop

    Always night: lit windows and red lanterns, a tunnel of vermilion gates, an orange-lit radio tower

  2. A close view of a City of Gold town.

    02City of GoldShop

    Ivory paving and goldsmiths' townhouses, a canal with gondolas, a three-tiered golden pavilion beyond its pond, a tea garden

  3. A close view of a Hot Spring Valley town.

    03Hot Spring ValleyShop

    Stone terraces in an autumn valley, wooden inns, red-railed bridges and rising steam

The time you put in stays

Your first level-up comes within an hour (Lv.2 takes 52 minutes). Every level up, you choose one thing to add to your towns.

You choose what you get

Props (paving, a bench, planting or a light) go around the square of the town you are building, right away. A facility is built on one block of your next town.

  1. A model of the Clock tower facility.

    01Clock tower

  2. A model of the Fountain square facility.

    02Fountain square

  3. A model of the Tree-lined walk facility.

    03Tree-lined walk

Facilities you receive early on (European castle town)More new facilities wait further on.

Pick one of 3 designs, then confirm

When you receive a facility, you pick one of 3 designs and confirm it. A confirmed design stays as it is, and is built on a block of your next town.

  1. A model of the clock tower, design 1.

    01

  2. A model of the clock tower, design 2.

    02

  3. A model of the clock tower, design 3.

    03

The land widens every 10 levels

Your first town sits on 3×3 blocks and takes 1 hour. On the widest land, 9×9 blocks, one town takes 10 hours. Wider land starts with the next town you begin after levelling up.

How growth works, in detail

Levels run to10,000 hours

Your first level-up comes within an hour (Lv.2 takes 52 minutes). Each level takes a little longer than the last, and the final level comes at 10,000 hours. Every 5 levels brings a new title, starting from Apprentice. Building types, materials, rivers and landmarks grow with your total hours. 7 more town styles open up between Lv.5 and Lv.50, each joining the rotation from your next town. Towns start as white models; every 12 levels adds one more wall paint colour, and the trees turn from white to green.

Total focus time (log scale). Each short tick is one level
Numbers mark the levels where your title changes
Every 5 levels
LevelTotalFacility finishedTitleLand
Lv.56 hClock towerJourneymanJourneyman
Lv.1028 hFountain squareArtisan4×4from the next townArtisan4×4from the next town
Lv.1572 hTree-lined walkTechnicianTechnician
Lv.20144 h?Adept5×5from the next townAdept5×5from the next town
Lv.25250 h?CraftsmanCraftsman
Lv.30396 h?Senior Craftsman6×6from the next townSenior Craftsman6×6from the next town
Lv.35588 h?Deputy MasterDeputy Master
Lv.40832 h?Master7×7from the next townMaster7×7from the next town
Lv.451,134 h?Master CraftsmanMaster Craftsman
Lv.??1,500 h??8×8from the next town?8×8from the next town
Lv.??1,936 h?upgrade??
Lv.??2,448 h?upgrade?9×9from the next town?9×9from the next town
Lv.??3,042 h?upgrade??
Lv.??3,724 h?upgrade??
Lv.??4,500 h?upgrade??
Lv.??5,376 h?upgrade??
Lv.??6,358 h?upgrade
Lv.??7,452 h?upgrade
Lv.??8,664 h?upgrade
Lv.??10,000 h?upgrade

Facilities and wider land arrive in the next town you start after reaching the level.

Every level up,you choose what you get

Props go in this town's square

Each level up, you pick one of three rewards from nearby levels. The others stay and come up again next time. Props (paving, a bench, planting or a light) are placed around the square of the town you are building right away.

Paving
Stone, Brick, Gravel
Bench
Wood, Stone
Planting
Flower bed, Hedge, Tree
Lamp
Street lamp, Stone lantern, Path light

Facilities go in your next town

A facility you take is built on one block of your next town. Pick one of 3 designs. Its grounds use the props that belong to it, and its roofs and walls follow the town's style. When it starts going up, the camera moves in to show it. Later on, the same ten are upgraded in the same order.

You choose after a session, never while you focus. You always pick one reward each time, then settle its design. Once confirmed, a design stays as it is.

  • A model of the Clock tower in the Countryside style.

    Countryside

  • A model of the Clock tower in the Modern style.

    Modern

  • A model of the Clock tower in the Tropical style.

    Tropical

  • A model of the Clock tower in the European castle town style.

    European castle townLv.5+

  • A model of the Clock tower in the Japanese castle town style.

    Japanese castle townLv.10+

  • A model of the Clock tower in the Nordic harbour style.

    Nordic harbourLv.15+

  • A model of the Clock tower in the Desert oasis style.

    Desert oasisLv.20+

  • A model of the Clock tower in the Stone capital style.

    Stone capitalLv.30+

  • A model of the Clock tower in the Mediterranean town style.

    Mediterranean townLv.40+

  • A model of the Clock tower in the Brick capital style.

    Brick capitalLv.50+

The same clock tower takes on each style's roofs and walls

The land widens every 10 levels

A Level 1 town sits on 3×3 blocks and takes 1 hour to finish. Every 10 levels the board gains a block on each side, up to 9×9, where one town takes 10 hours. The wider land starts with the next town you begin after levelling up.

  1. 3×3 blocks, Lv.1–9, 1 hour per town

  2. 4×4 blocks, Lv.10–19, 2 hours per town

  3. 5×5 blocks, Lv.20–29, 3 hours per town

  4. 6×6 blocks, Lv.30–39, 4 hours per town

  5. 7×7 blocks, Lv.40–??, 5 hours per town

  6. 8×8 blocks, Lv.??–??, 8 hours per town

  7. 9×9 blocks, Lv.??+, 10 hours per town

Small details

  • Finishing a session is a 1.2-second press and hold. Pausing is one tap.
  • A finished town can be shared as a 1080×1350 image, on X or anywhere else.

Nothing in the way of your focus

  • No account.
  • Your focus history, your towns and your settings are stored only on your device and never sent anywhere.
  • No ads, no analytics, no tracking.
  • This website uses no cookies or analytics either.
Privacy policy
  • A finished model town in the Countryside style.

    01Countryside

  • A finished model town in the Modern style.

    02Modern

  • A finished model town in the Tropical style.

    03Tropical

  • A finished model town in the European castle town style.

    04European castle townLv.5+

  • A finished model town in the Japanese castle town style.

    05Japanese castle townLv.10+

  • A finished model town in the Nordic harbour style.

    06Nordic harbourLv.15+

  • A finished model town in the Desert oasis style.

    07Desert oasisLv.20+

  • A finished model town in the Stone capital style.

    08Stone capitalLv.30+

  • A finished model town in the Mediterranean town style.

    09Mediterranean townLv.40+

  • A finished model town in the Brick capital style.

    10Brick capitalLv.50+

For iPhone and Android

Coming soon to the App Store and Google Play.

  • Download on the App Store(coming soon)
  • Get it on Google Play(coming soon)

App languages

  • 日本語
  • English
  • Français
  • Deutsch
  • 한국어
  • 简体中文
  • 繁體中文
  • हिन्दी
  • Español
  • Italiano
  • Русский
  • Türkçe
  • ไทย
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